how to achieve war goals stellaris. Reset. how to achieve war goals stellaris

 
 Resethow to achieve war goals stellaris  Which makes no sense

Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Pax Galactica is a resolution that prohibits any war goal except Trials of Advancement. Best. If your occupation is only at 50 due to them having a similarly sized ally you are already looking at 199 points you could have at most, which is just below what you need. Plus, like I said, before I put claims on all of their systems, I was able to declare war on them to make them my vassal. . it works both ways though, so if he takes your systems he will keep them after status quo. Building warscore is tricky, you can only so. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. A place to share content, ask questions and/or talk about the 4X grand strategy…Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. I can never get enough points to achive my war goals. However, I’m still missing 55 points in my war goal to vasalize someone. ago. This would make sense except the peace treaties last ten years. Every war I get into ends in a "white peace". The acceptance scope for "Achieve war goals" in a subjugation war is the sum from the following parts: Demanding Surrender: -100 (constant) Vassalize Wargoal: -100 (constant) Penalty for demanding unoccupied systems: -10 x systems (optional) War Exhaustion: 0 to +100 (percent of war exhaustion of enemy) Occupation: 0 to +100 (percent of. and proceed to start claiming all claimed systems planets. This is because, rather than the pre-war status quo that you might have thought it refers to, in Stellaris wars it refers to the current status quo of the portion of your war goals that your military has secured. Sadly, there's only minimally effective ways to do this peacefully in stellaris. If you want more detail about what they would accept,. But they were still -75 on agreeing to surrender entirely and becoming my vassal. This page was last edited on 11 January 2022, at 23:01. However, the achieve war goals/war progress screen is still showing a penalty for both unoccupied systems and planets. so I have achieved all my war goals the enemy have nothing, all systems occupied by me war exhaustion is 20% 40% and rising like 1% per year nothing else happens, at this rate it will take another 60 years before this AI "morons" finaly surrender so wtf is going on there? any way to make them give up? btw achieve war goals is -198 and status quo at +87. Now I have thrashed them I look on the negotiate tab and I find I have an empty war goal list and the only options seem to be white peace them or surrender myself (lol). The OP is describing two unrelated wars that happen to be against the same nation. I mean the acceptance in the war menue, where you have the button for status quo, surrender, force wargoal (i play it on german, idk how it's called in english). Sorted by: 3. A Weapon of Mass. The person that has been declared a crisis was allied to another player. 3. However, I’m still missing 55 points in my war goal to vasalize someone. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. [removed] AlexorHuxley • 6 mo. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Change your war policy to liberation wars. humiliation of your enemy or to make them have the same ethics as you do. This guide was made for basic Stellaris Version Adams 1. You will now be able to declare war on empires with opposing ethics to force them to adopt your own. The cleansing war goal is coincidental and has nothing to do with it. You’d need to crush their navy, their allies’ navies, their vassals’ navies if any; take over most if not all the. Sadly, that didn't happen, the Achieve War goals option remained at -100. Or is it just a list to pick from. Now I have thrashed them I look on the negotiate tab and I find I have an empty war goal list and the only options seem to be white peace them or surrender myself (lol). However you’ve found yourself in a war, your Empire's ultimate goal is not only to survive but also to thrive in the galaxy. A searchable list of all war goal codes from Stellaris. Barbaric despoilers. Which makes no sense. Click make claims. 3) Have all other empires, and you in a single federation. The wiki is painfully lacking on this topic. Best. I can never get enough points to achive my war goals. The effect that has varies based on your war goals. But I cannot press the claims as "Achieve war goals" button has negative rating due to "demanding unoccupied planets" and "demanding unoccupied systems". Select the system (s) you want to claim. ago. #9. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. No influence gain, or penalty. I'm holding out for Achieve War Goals because the enemy holds two unclaimed systems that I'd like to retain. ago. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. Stellaris Real-time strategy Strategy video game Gaming. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. ago. The wiki says -50 surrender acceptance. both sides gain exhaustion, which is your timer for when the war will be manually stopped by the game. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Stellaris is a grand strategy game, such as Europa Universalis 4 and Crusader Kings 3, with a. When your war goal is to vassalise, a Status Quo will turn all fully occupied systems (So those with colonies will need to be invaded) into a. Status quo won't do a thing for those. However, I’m still missing 55 points in my war goal to vasalize someone. Status quo means the war ends and you keep the borders as they are. A complete and up-to-date searchable list of all Stellaris war goal IDs. (which is not part of the war) Now I'm stuck in a war with a 100% score and a war goal I can't take. to be honest wars in stellaris except those done in total war are just frustrating. Do not know which of the 20+ Empire's I've beaten into submission we're meant to be vassilising. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. The score to achieve war goal (bottom left) is like -728 of which 700 is "demand unoccupied. I bombed. We are winning, except that a few system and planets are still unoccupied. enemy is at 100% war attrition. how can i be losing?! will they surrender eventually? or did i miss something?assimilators have a total war casus belli and other empires get a containment/end threat one against you. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. 2230 1k research. You have loads of different casus belli for different types of empires, unity and society tech that reduces war exhaustion and claim cost. It's an improvement to EUIV's and also more aligned to future warfare than either EUIV, CK2 or the current Stellaris system. Why is. About to start my first war and trying to understand the concept. That's how we lost the Vietnam war, too. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Not only that, but I've taken out my opponent's fleets,. #10. Move slaves to the colonies at at energy-only costs to get them to the 10 pop upgrade limit, so you get both administrator jobs for better unity/aminities, improve. In case of humiliation status quo gives nothing beyond the claimed, and occupied stuff. Status quo won't do a thing for those. However, I’m still missing 55 points in my war goal to vasalize someone. "Claiming unoccupied systems -50" etc. We are now done with the war but we can't peace out. FogeltheVogel • Hive Mind • 6 yr. paulraptor03 • 4 min. them surrendering or you enforcing war goals during a claim war = you get everything you have claims on regardless of if you've fully occupied it or not. if you press surrender - you loose everything. Even if it were possible to mod that in though (I don't think it is) you would have the problem that "Impose Ideology. End Threat CB works the same as a total war cb, which means that with this goal when you take a system, you will notice that the borders change to you owning it straight away instead of border changes occuring after peace is made. Wars are how mid-game and end-game borders are usually drawn. I'd love to see that chance based on the magnitude of the act (eating 4 pops vs eating 80 in a given period) and the target (eat 4 primitives in. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. 4. Search our database of 60 Stellaris war goal IDs. #10. The most common way to end a war is status quo, systems you claimed and conquered belong to you, as long as your wargoal was conquering. to view what Empire ID the empire you want has,. If you end a war via Achieve War Goal, the opponent gains nothing, whereas Status Quo counts for both sides, each gets the systems that they have claims on and are occupying. Lastly, bombardment is done by your regular battle fleets, not armies, simply place them in orbit over an enemy planet and they will begin. I got that event where nationalists in my empire are edging for a war but I didn't need more territories but I don't mind waging a war of humiliation against my opponent. If you have missed that time you can only negoatiate white peace. This casus belli allows a smaller empire to carve. And since you can't have a vassal without planets you didn't get anything out of the war. Stellaris. After invading every planet and capturing all their systems the war ends with status quo. Even if it were possible to mod that in though (I don't think it is) you would have the problem that "Impose Ideology. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. So I just had my first war, and I'm a bit confused. how can i be losing?! will they surrender eventually? or did i miss something?Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. r/Stellaris • 21 days ago. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Instead of being a defensive war to prevent occupation of their alliance member, the war goal should change to an offensive war of liberation (either from occupation, or vassalage). The dev diary today mentioned that they are considering adding this feature in a future patch. The_Serbinator Apr 19, 2018 @ 4:23am. When an AI empire is about to declare war it. Yes. In case of total war there is no achieve wargoal. Stellaris War Goal IDs. Simply bring up diplomacy with your enemy and select your single wargoal. r/Stellaris. Jump to latest Follow Reply. It stayed on -2 for achieve goals for about 5 years before going to 0, and eventually 3. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Go to Stellaris r/Stellaris. However, I’m still missing 55 points in my war goal to vasalize someone. Great job ruining a great game, im ♥♥♥♥♥♥♥ done. if you capture the system it'll became yours immediately. This is one of those really finicky parts about war in Stellaris and waging two or more simultaneous wars. I was at 29% War Exhaustion and they were at 100%. If the agreement holds and the hostages are released, it. I ask them, they say no and i start the war with the goal of vassalization. 3. Maybe if an empire holds above a certain war score for a certain number of years they win by default without having to achieve their stated war goals. Vassalization War Goal unobtainable. Which makes no sense. Which makes no sense. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. If you defeat all other empires you will get a victory screen. im on 53%. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. I go to war with my Federation, we attack another federation or empire. If status quo, make sure the enemy isn't occupying any system they have claimed either. DLC. The war command is useful when you would like to change the balance of power in the game, particularly if a certain empire is growing too powerful, or you want to. You're hovering over status quo, it appears, and not achieve war goal. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. That's because you're trying to get them to surrender. but I have over a dozen planets in that. And let factions peace out individually. This becomes even more broken and OP when allies are in the war with you, as it results in allowing you to take sometimes 2x more than just pushing your claims in Achieve War Goals option. When you look at the war screen, in the lower left you'll a button that says something like "achieve war goals" or "enforce war goals". I find my self not able to see the war goals set up by the war leader on the war panel. However, I’m still missing 55 points in my war goal to vasalize someone. #2. Still suffer from the occupation unhappiness and such, and a bummer when it splits into multiple sectors, but a nice second option. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. p Jan 25, 2022 @ 3:12am. 99. If you're fighting a Claims war you'll want to focus on places you've claimed. Status Quo means that each side keeps whatever systems they have: 1: Fully occupied. very true, and that would be a talking point. You can only get a warscore of 100, a few planets maybe 3-4 will easily max that out late game. lol). Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. (The only other outlet I have is blocked by a very powerful neighbor. A war of ideology works similarly, where if you achieve wargoals, their whole empire shifts to your ethics, but if not any fully occupied systems that are not claimed become an empire with your ethics. Last edited by Elitewrecker PT ; Dec 29, 2016 @ 6:57am. I tried sending my fleets into their territory, the starbases and outposts change to green, although the galaxy map's territory borders don't change, but the value on the "achieve war goal" button in the war screen never seems to change in my favour to a point where I can select it. Irbynx. to achieve anything from your war goal this is the basics of what you need to do. There are two ways to end a war. This is enough fleet power to guarantee a war, but not enough to actually win it. - Removed the ability to declare rivalry while you have a non-aggression pact, defensive pact, or are guaranteeing independence. The more you're trying to accomplish/gain by a war, the more significant the amount of work you must do to get a single % point. Originally posted by SpectralShade: The -50 in diplomacy is wether or not they want to let you go peacefully. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. The difference in what we experience may come from playing on different difficulties. The open borders thing is essentially demanding an extra-long truce in lieu of any other war goal, which is an interesting idea. paradoxwikis. 17. The UFP should be able to "pacify" aggressors, but an unprovoked "Impose Ideology" war of aggression is completely against the UFP lore. When I hover over the Achieve War Goals acceptance in the war UI it states "Humiliate Wargoal -25". I figured that would work. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. My goal is to survive a 5x crisis at year 2300-2350 Grand Admiral. ago. Every war I get into ends in a "white peace". It’s also possible to end a war by declaring a Status Quo. If you occuppy 90% of the required claims and won 90% of the battles that should be considered a win in my book, and if you lose 1 battle it shouldn't lead to an immediate forced white peace. Steps to reproduce the issue. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Depends on the war goal. 3 (9d15) What version do you use? Steam What expansions do you have installed? All as of 21-5-2022 Do you have. A Weapon of Mass. In real life, if one nation declares war on another with the express intent to conquer, sends their troops, and then signs a peace treaty and withdraws 10 years later, having suffered devastating casualties and taking no territory, almost everyone would. Your claims probably have planets inside the system. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. once your side has hit 100% the other can force peace. The starbase sticks around and is on your side, but the system is not yet under your control. The way wars work in Stellaris, it's literally impossible to ever win a truly defensive war. I control 5 habitats and the shipyard, but because I don’t control everything I get a penalty when trying to achieve war goals. In you case, it's easy: 5 = 8 - 3. - Removed the ability to submit to the Great Khan at will while you are currently at war. Content is available under Attribution-ShareAlike 3. r/Stellaris • 3 yr. I can never achieve the war goal score. Stefan Anon 62. #1. Since you satisfy both of those requirements, it should still be an option. Use a chattel slave economy for your core resource needs, including a food economy to power alloy production. It's also important to note that even with other war goals, claimed systems that are fully occupied do still change ownership. In a stellaris multiplayer game yesterday we declared someone a crisis by the galactic council. A Weapon of Mass. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Usually the listed warscore modifiers make it very clear why you can't force the defeat onto the enemy, e. You might have to occupy some of their territory. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Content is available under Attribution-ShareAlike 3. The peace_on_player command in Stellaris is used when you want the targeted country to offer peace to the player. I killed about half his population, destroyed his fleet, took all his systems and I haven't archieved my war. This is hard to do without conquering every bit of the enemy space. In case of total war the war ends with whatever each side has at the moment of the status quo. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. . I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Tributary war goal. Easy solution is blow up a few planets ai generally surrender after some time. Similar to how system ownership transfers via claims. -must be neighbor. The game freezes, The opposing empire i almost destroyed claims all my stuff, and i lose. If you are close to achieving your war goal then you might not need to occupy much of it. You need to end the war as status quo or achieve war goals to get what you've taken, but you can only keep the things you had a claim on. A Weapon of Mass. Stellaris. I'm going to quickly explain why liberation wars are really cool, and why you should try them out. You just have to check claims on the map. 4. In general, use your navy to occupy solar systems and use your army to occupy planets. No matter how much I conquer my "occupation" war score is 0%, and my total war score is 60+%. Stellaris Wiki Active Wikis. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. r/Stellaris. The status quo peace is like a compromise if u own a claimed system when a status quo happens you get said system and vice versa , u don’t usually need to bomb planets you just need to make a bigger army to take them, the status quo can be forced on you 2 years after you hit 100% war exhaustion and vice versa, in order to achieve your wargoal u need to take the planets with armies a majority. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. It's time to start planning how to do better on the next war. Best. otherwise you'll end up. Overall strategy: Tech rush. You say it is too hard, but it sounds like you are winning the war easily. if they use a lot of influence to claim a system and you take it it immediate swaps to them and. 1 comment. rules pretty harsh now: -must have domination tradision. Stellaris Gaming. I have fought two vassalization wars. 1) Purge. im on 53%. Land warfare. So if your ally wants, say that Raznum system for example, it'll count against you in terms of war acceptance, even if it's your war. superiority of claim should be a score based system which gives more points to who took it and even more who. You have one year to set wargoals, if you don't then when the war is over you get nothing. But I cannot press the claims as "Achieve war goals" button has negative rating due to "demanding unoccupied planets" and "demanding unoccupied systems". Case in. By occupying more stuff, and primarily your actual goals. Here's what I would propose instead: If the defenders in a war choose the "humiliate" war goal, then for the attackers, and the attackers only, signing a white peace in a war provides a penalty to influence gain and pop happiness that scales directly with their level of war exhaustion, starting at 20%. If you claimed territory that you held, you get to keep that territory. Goal of the war is to impose values. since i had already been in a war against him, it seems it auto-set the war-goals to the same as the previous war, the one against the hive mind war leader who cannot be liberated. Let’s take a look at three tips for setting personal goals. You say they had 1 on occupied planet left, if that was their only planet then ofc status quo would do nothing. Now I'm trying to finally push the last of the ♥♥♥♥ bigots out of my area with the help of my federation but they're currently. The awakened empire could achieve their goals (+43 to accept) but they haven't done so. Plus edicts and tech that generate more resources. *These are nicknamed "Total War" wargoals after the Colossus; which gives a similar style wargoal to any empire in the mid-late game. This is because, rather than the pre-war status quo that you might have thought it refers to, in Stellaris wars it refers to the current status quo of the portion of your war goals that your military has secured. Which makes no sense. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The war is started one of my federation ally and we are the offensive side. If you purge the galaxy of all other races, you will get a victory screen. War exhaustion, from my understanding has weight. The hostile player managed to reconquer one of the war goal planets which then, shortly after, turned into a new empire. If you didn't make any claims you don't keep any systems. Status Quo and Achieve War goals; if you can ever get that; all result in them keeping their capital. Which makes no sense. You need to have a total war war goal. 3K subscribers Join Subscribe 6. i am currently playing as a devouring swarm that took the crisis perk. enemy is at 100% war attrition. OK. In the worst case, you might have to occupy every system of the entire opposition. Search our database of 60 Stellaris war goal IDs. Related Topics. If you have invaded every planet involved in a war, the war automatically ends. The final component is war exhaustion. Glad that you have found the solution to your problem though. When their WE hits 100%, focus your fleet to occupy their critical systems (i. The number that appears next to it is the number to care about, and if you hover over it, it'll show you what you still have to overcome in order to win the war. Which makes no sense. #1. Stellaris. Your starting empire ID is always 0, so this would cause empire with ID 9 to declare war on your empire. MJim. In this play through, ive been in 2 wars that have gone like this. reiryc7 May 13, 2016 @ 12:57pm. In an offensive war, your goal should be to take whatever systems you have a claim on while avoiding getting yourself to 100% war exhaustion. Will you expand through war alone or walk the path of diplomacy to achieve your goals? Main Features Stellaris. And unless you are saying the person who I am trying to declare a claim war against isn't part of the imperium, then I shouldn't be restricted in game from declaring a war against them, making bringing it up useless. You’d need to crush their navy, their allies’ navies, their vassals’ navies if any; take over most if not all the. Which makes no sense. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. The war command in Stellaris is used to simulate a war declaration between two countries involved in the game. It says demanding unoccupied systems and planets but its a secret fealty war over vassals so I am not. You can declare victory once a Wargoal has been met. This way my war can take a meaningfull bite out of big alliances/federations/empires instead. DPT Feb 25, 2018 @ 1:51am. So I'm in a war with this one empire, and they won't surrender. emptiness Apr 5, 2020 @ 9:01am. You can also end a war by offering status quo. Which makes no sense. You don't. ) You should be able to declare victory. Especially useful if an ally goes to war and you end up dragged into the warIf achieve war goals is at -198 then you have not achieved the war goals. I just wiped them out. Which makes no sense. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. But he is weaker but not that much weaker than me. 1 Answer. Reagarding your screenshoot, you already at victory, click achieve war goal button with green tick and force your victory by clicking send offer button. Surrendering means that even if the enemy hasn't actually occupied your systems, they'll still get them (along. That means if you're in a war against a Federation or a Defensive Pact, you need to fully occupy every planet and star owned by both. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. Do they have any allies or subjects?They take a long time to build and move etc and are very vulnerable to enemy fleets so you want them not far (two three systems) behind your main fleets so they don’t get picked off if your not paying attention. You may want to drag the war on forever but the people who are putting their lives at risk in the battles, the people who's jobs depend on peaceful trade, the people who are waiting for a chance to dethrone your God-Queen (and more) might make you change your ways. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The final component is war exhaustion. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. The usual way you force somebody to share their tech is by blowing up their stuff and researching the debris, but getting some kind of forced way to either contribute research points directly or enter a research agreement. to which. Description Stellaris - v3. Propaganda, for example, could become an important factor in keeping the war’s approval ratings up, which in turn boost the economy and army recruiting rates. It seems to me that when declaring war in Stellaris, there is little reason not to set everything you possibly can as a war goal: even if your actual strategic goals are quite modest, you can just select the goals you actually want when negotiating peace, and if you managed to rack up more warscore than you expected, then possibly you can. According to the wiki, the only requirements should be a) Liberation Wars war philosophy, and b) non-gestalt empire. you can change their bombardment stance in the menu you get when selecting your fleet. If you click on the war progress icon at the bottom then you can set war goals if it is still early on in the war. pipo. At least that's for wars of conquest anyway, not sure about other types of casus belli wars. View community ranking In the Top 1% of largest communities on Reddit In the Top 1% of largest communities on RedditIf you war goal is something like subjugation, you'll need 200 points to get them to surrender (-100 base, -100 for subjugation war goal). 2240 complete Ecumenopolis. enemy is at 100% war attrition. It says I need to get animosity casus belli in order to wage a war of humiliation. This way, if you just want to take a few systems off of a. A status quo peace gives you ownership of each system that you both claimed and fully occupied. A Weapon of Mass. I can't force the war goal, because even if i have occupied all systems and took his planet, War exhaustion as currently implemented is pretty nonsensical too and badly in need of an overhaul. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. When an AI empire is about to declare war it will. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The vassalization war goal was changed in one of the patches so that on status quo any unclaimed occupyed systems will be used to make a new empire that will be your vassal. 1 comment. tempest. ZeeGermans27. the claim system is too expensive and broken. I'd love for those goals to be hidden and each act that supports said goal (i. The basis for demanding subjugation should be: Domination Tradition. You can set them in the war screen. I would love to play a game with warscore set to 1000 instead of 100. A Weapon of Mass. it's a total war casus belli. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. 11. War is almost inevitable in Stellaris .